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The bloody flesh parasite apocalypse

🧬 A hardcore survival addon where a spreading parasite evolves through phases, increasing difficulty, enemy strength, and resource scarcity. Features TypeA infected and TypeB large parasites. Includes optimized modes. Inspired by Scape and Run: Parasites.
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🔥 The Bloody Flesh Parasite Addon 🔥

 

A brutal survival experience where a mysterious parasite infection evolves over time, turning your world into a hostile environment where resources vanish and enemies grow stronger.

 

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🧬 Entity System

 

- TypeA Family → Standard Infected Parasites

- TypeB Family → Large Parasites

 

Each type has unique behaviors, abilities, and increasing threat levels as the infection progresses.

 

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⚙️ Optimization & Game Modes

 

✔️ Yes, the addon is optimized — performance depends on the selected subpack:

 

🔹 Performance Mode (Low-End Devices)

 

- Phase system removed

- Infection spreads through worms

- Infected mobs transform into Living Flesh

- 4 Living Flesh merge into a Large Parasite

 

🔹 Normal Mode (Mid-Range Devices)

 

- Balanced gameplay experience

- Phase system limited up to Phase 5

- Includes core features from version 0.0.4

 

🔹 Nightmare Mode (High-End Devices)

 

- Full gameplay experience

- Higher spawn rates

- Increased difficulty

- Starvation mechanics enabled

 

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🧠 Phase Progression System

The infection evolves based on points and time survived without sleeping.

 

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🌑 Phase 0 — 0 Points

 

- Worms spawn naturally at night

 

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🌒 Phase 1 — 6,000 Points (~5 Days Awake)

 

- Infected parasites begin spawning at night

- Spawn rate remains low

 

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🌓 Phase 2 — 8,400 Points (~7 Days Awake)

 

- Parasites now spawn during daytime

- Day spawn rate becomes higher than Phase 1 night

 

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🌔 Phase 3 — 14,400 Points (~12 Days Awake)

 

- Parasites gain block-breaking abilities

- Limited to wood-type blocks:

  fences, gates, logs, planks

 

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🌕 Phase 4 — 18,000 Points (~15 Days Awake)

 

- Passive mobs that provide food begin to despawn:

  cows, sheep, pigs, chickens, fish

- Players must rely on farming

- Parasites become more focused on players

 

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☠️ Phase 5 — 30,000 Points (~25 Days Awake)

 

- Large parasites begin spawning naturally:

  Charger, Arachnid, Bloater, Walker, Slasher

- Can destroy blocks in a 3×3 area instantly

- Strong blocks take longer:

  obsidian and similar blocks break in 5–10 seconds

 

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🌫️ Phase 6 — 36,000 Points (~30 Days Awake)

 

- A reddish fog appears, reducing visibility

- Natural food drops are disabled:

  wheat, beetroot, potato, carrot, apple, berries, fish

- Food can only be found in structures or villages

 

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💀 Phase 7 — 42,000 Points (~35 Days Awake)

 

- Parasites receive major buffs:

  - Attack Damage: 15

  - Health: 35

  - Increased speed

- Unarmored players can be defeated in ~2 hits

- Large parasites can eliminate players instantly

 

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⚠️ Important Notes

 

- Designed for challenging survival gameplay

- Best experienced in multiplayer or long-term worlds

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🔥 The longer you survive… the worse it becomes.

Adapt, prepare, or be consumed.

 

 

0.0.5 update

https://youtu.be/ZXIEW738Vbo?si=qxk7RND1Y-Biwwk2

More versions
Dev by: Avatar
STRlPEFLEX @STRlPEFLEX
All Rights Reserved
03/04/2026
10:15 22/04