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Improved Archaeology (Random Archaeology)

Minecraft Improved Archaeology makes digging exciting again! Any block can now hide an artifact — from rare treasures like diamonds to ancient pottery or discarded scraps. Every shovel swing might reveal something new!
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Minecraft Improved Archeology Addon - Random Archeology - Achievement Friendly

This addon completely reworks Minecraft’s archaeology system — instead of being limited to a few special sites, many blocks now have a chance to reveal hidden artifacts. Unearth diamonds, pottery sherds, emeralds, bones, or even random junk while exploring, mining, or building.

Every dig becomes an adventure — who knows what treasure (or trash) you’ll uncover next?

I strongly recommend using bundles if you play with this addon. You’ll accumulate a lot of items!


Here is an explanation of rarities and more about how the addon works:

How the Archaeology Loot System Works

The Improved Archaeology addon adds hidden loot to almost every block in the game. When you break a block, there’s a chance to find something extra—but most of the time, you’ll get nothing. This system is designed to make mining, digging, and exploring more exciting, without being overpowered.

Key Points:

  1. Block-Dependent Loot:

  • The type of block you break determines what kind of items you might find.
  • For example, breaking dirt can give seeds or bones, breaking stone can yield minerals, and breaking nether blocks might drop rare Nether materials.

2. Chance-Based System:

  • Every block broken has a small chance to drop loot. In the default setup, about 5% of the time a drop will occur.
  • This means most blocks will give nothing, keeping discoveries special and exciting.

3. Rarity Tiers:

  • Loot is organized into four tiers of rarity: Common, Uncommon, Rare, Legendary.
  • Each time a block drops an item, the system randomly picks a rarity based on weighted probabilities:
  • Common: 75% of drops
  • Uncommon: 18%
  • Rare: 6%
  • Legendary: 1%
  • This ensures that rare and powerful items remain hard to find.

4. Random Item Selection:

  • Once a rarity tier is chosen, a single random item from that tier is given to the player.
  • This randomness keeps the exploration and mining experience unpredictable and rewarding.

5. Non-Biome Dependent:

  • Loot depends only on the type of block, not the biome.
  • For instance, dirt in a jungle and dirt in a plains biome use the same loot table, but special blocks like red sand or jungle logs can add biome-specific flavor naturally.

6. Encourages Exploration:

  • Because different block types have different loot pools, players are incentivized to explore caves, forests, the Nether, and the End.
  • From mundane seeds to legendary treasures like diamonds or elytra, each block could hold a surprise.

Here is a basic loot table for the addon:

Loot Tables Explained

Each block type has its own pool of items that can drop when mined or broken. Remember: every block has an 95% chance to drop nothing, so only about 5% of blocks will yield loot. When a drop occurs, the rarity is randomly determined:

  • Common (75% of drops) – Most likely, basic items.
  • Uncommon (18% of drops) – Less frequent, more valuable items.
  • Rare (6% of drops) – Harder to get, usually valuable or semi-rare items.
  • Legendary (1% of drops) – Extremely rare, very powerful items.

1. Dirt & Related Blocks

Blocks: dirt, grass, coarse dirt, rooted dirt, podzol, mycelium, mud, moss blocks, moss carpet.

Common (75%)
Seeds, wheat, bones, string, torches, leather, coal, iron nuggets, flint, feathers, paper, clay balls, bricks, sugarcane, rotten flesh, spider eyes, bamboo, gunpowder, arrows.

Uncommon (18%)
Carrots, potatoes, books, gold nuggets, ink sacs, candles, item frames, prismarine shards, amethyst shards, rabbit hides, phantom membranes.

Rare (6%)
Lanterns, raw iron, raw gold, nautilus shells, glowstone dust, glow ink sacs, flower pots, campfires, resin bricks, sculk blocks and veins.

Legendary (1%)
Diamond, emerald, heart of the sea, netherite scrap, echo shard.


2. Stone & Rock

Blocks: stone, cobblestone, andesite, granite, diorite, tuff, deepslate, gravel.

Common (75%)
Flint, coal, copper nuggets, iron nuggets, sticks, torches.

Uncommon (18%)
Amethyst shards, lapis lazuli, redstone, gold nuggets, prismarine crystals.

Rare (6%)
Diamond, emerald, raw gold, raw iron, copper ingots.

Legendary (1%)
Netherite scrap, nether star, trident.


3. Nether Blocks

Blocks: netherrack, basalt, blackstone, nether bricks, soul sand, soul soil, magma blocks, crimson nylium, warped nylium.

Common (75%)
Nether wart, magma cream, bones, gold nuggets, glowstone dust.

Uncommon (18%)
Blaze rods, ghast tears, quartz, soul torches.

Rare (6%)
Nether bricks, ancient debris, netherite scrap, glowstone blocks.

Legendary (1%)
Nether star, wither skeleton skull, netherite ingot.


4. End Blocks

Blocks: end stone, purpur blocks, end stone bricks.

Common (75%)
Chorus fruit, popped chorus fruit, ender pearls.

Uncommon (18%)
Shulker shells, amethyst shards.

Rare (6%)
Eye of ender, obsidian.

Legendary (1%)
Dragon egg, elytra.

Here is an image of loot from breaking ~400 dirt blocks:


To succesfully download the updated version of this pack, please delete the old version from your device via your Minecraft in-game settings! Be sure to check out my profile for other skinpacks, texture packs, addons, and worlds for Minecraft Bedrock Edition!

Please report any bugs in the comments below or via curseforge direct message. If you want a new feature or block drop added, comment below and I will probably add it!

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Dev by: Avatar
Loyallay @Loyallay
All Rights Reserved
27/10/2025
23:06 27/10