Entity Random Multiplier Loot (Achievement Friendl)
When you kill an entity, it will randomly produce a multiplier of the loot (except players)
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Entity Random Multiplier Loot - Minecraft Addon
📖 Overview
Entity Random Multiplier Loot is a Minecraft Bedrock Edition addon that enhances the loot system by randomly multiplying item drops when entities are killed by players. Instead of receiving standard loot quantities, players get a configurable random amount of items based on server performance tiers or custom settings.
✨ Features
- Dynamic Loot Multipliers: Items drop in random quantities within defined ranges
- Performance-Based Scaling: Automatically adjusts based on server memory tier
- Custom Configuration: Override default settings with min/max values
- Player-Only Trigger: Only works when players kill entities (not environmental deaths)
- Error Handling: Robust error prevention with try-catch implementation
- Cross-Dimensional Support: Works in all dimensions
⚙️ Configuration
The addon uses a tiered system based on server memory capacity:
| Memory Tier | Max Items | Min Items |
|---|---|---|
| SuperLow | 10 | 1 |
| Low | 30 | 1 |
| Mid (Default) | 50 | 1 |
| High | 100 | 1 |
| SuperHigh | 255 | 1 |
Custom Configuration
Override defaults in ./config:
export const Entity_Loot_Count = {
max: 'default', // or number value
min: 'default' // or number value
}
🚀 Installation
- Download the addon package
- Import into Minecraft Bedrock Edition
- Apply to your world
- Configure settings as needed
- Enjoy enhanced loot drops!
🔧 Technical Details
- License: MIT
- Event Driven: Uses
entityDieafter-event - TypeScript: Written in TypeScript for type safety
- Performance Optimized: Asynchronous item spawning
📋 Requirements
- Minecraft Bedrock Edition 1.20.50+
- Experimental Features enabled
- Server/World with script capabilities
🛡️ Compatibility
- ✅ All vanilla entities (except players)
- ✅ Custom entities with loot tables
- ✅ All dimensions
- ✅ Multiplayer servers
- ❌ Player deaths (excluded intentionally)
⚠️ Notes
- Items spawn at the entity's death location
- Uses the entity's original loot table
- Randomization occurs per item type in loot table
- Server admins can adjust ranges for balance
🐛 Issue Reporting
Please report any issues with:
- Minecraft version
- Reproduction steps
- Expected vs actual behavior
- Relevant console errors
📜 License
This project is licensed under the MIT License - see the LICENSE file for details.
Enjoy richer adventures with multiplied rewards! 🎮⚔️💎