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Entity Random Multiplier Loot (Achievement Friendl)

When you kill an entity, it will randomly produce a multiplier of the loot (except players)
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Entity Random Multiplier Loot - Minecraft Addon

📖 Overview

Entity Random Multiplier Loot is a Minecraft Bedrock Edition addon that enhances the loot system by randomly multiplying item drops when entities are killed by players. Instead of receiving standard loot quantities, players get a configurable random amount of items based on server performance tiers or custom settings.

✨ Features

  • Dynamic Loot Multipliers: Items drop in random quantities within defined ranges
  • Performance-Based Scaling: Automatically adjusts based on server memory tier
  • Custom Configuration: Override default settings with min/max values
  • Player-Only Trigger: Only works when players kill entities (not environmental deaths)
  • Error Handling: Robust error prevention with try-catch implementation
  • Cross-Dimensional Support: Works in all dimensions

⚙️ Configuration

The addon uses a tiered system based on server memory capacity:

Memory Tier Max Items Min Items
SuperLow 10 1
Low 30 1
Mid (Default) 50 1
High 100 1
SuperHigh 255 1

Custom Configuration

Override defaults in ./config:

export const Entity_Loot_Count = {
    max: 'default', // or number value
    min: 'default'  // or number value
}

🚀 Installation

  1. Download the addon package
  2. Import into Minecraft Bedrock Edition
  3. Apply to your world
  4. Configure settings as needed
  5. Enjoy enhanced loot drops!

🔧 Technical Details

  • License: MIT
  • Event Driven: Uses entityDie after-event
  • TypeScript: Written in TypeScript for type safety
  • Performance Optimized: Asynchronous item spawning

📋 Requirements

  • Minecraft Bedrock Edition 1.20.50+
  • Experimental Features enabled
  • Server/World with script capabilities

🛡️ Compatibility

  • ✅ All vanilla entities (except players)
  • ✅ Custom entities with loot tables
  • ✅ All dimensions
  • ✅ Multiplayer servers
  • ❌ Player deaths (excluded intentionally)

⚠️ Notes

  • Items spawn at the entity's death location
  • Uses the entity's original loot table
  • Randomization occurs per item type in loot table
  • Server admins can adjust ranges for balance

🐛 Issue Reporting

Please report any issues with:

  1. Minecraft version
  2. Reproduction steps
  3. Expected vs actual behavior
  4. Relevant console errors

📜 License

This project is licensed under the MIT License - see the LICENSE file for details.


Enjoy richer adventures with multiplied rewards! 🎮⚔️💎

More versions
Dev by: Avatar
naitang_baka @naitang_baka
All Rights Reserved
01/12/2025
22:19 02/12