Demon Eye | Terraria Enemy
Adds the Demon Eye from Terraria as a hostile nighttime flying enemy for Minecraft Bedrock.
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Adds the Demon Eye from Terraria as a hostile nighttime flying enemy with a readable charge attack and daylight retreat behavior.

Features
- Adds a new hostile mob: Demon Eye
- Spawns at night on the surface in monster biomes
- Uses a windup, charge, and recovery attack loop inspired by Terraria's early-game Demon Eye
- Locks its charge direction after windup, so quick sidesteps can make it miss
- Can be staggered into recovery when hit by the player
- Retreats and despawns after sunrise instead of simply burning in daylight
- Includes a custom model, texture, spawn egg colors, spawn egg name, and pack icon
- Balanced at spawn weight
80, close to Skeleton frequency but capped by surface density
How to use
Install the .mcaddon, enable both the behavior pack and resource pack in your world, and play on Easy difficulty or higher. Demon Eyes spawn naturally at night on the surface.
When fighting one, watch for the short windup before it charges. Step sideways after the windup to dodge, or hit it during the approach to stagger it into recovery.
You can also summon one with:
/summon ztp:demon_eye
Notes
Demon Eye is inspired by Terraria's early-game night enemy. It is designed as a compact nighttime encounter: it hunts after dark, charges in readable bursts, gives players a dodge or stagger window, and leaves when the sun comes up.
Requirements
- Minecraft Bedrock Edition
- No separate library pack required

